FindAlternative
Back to Conquest of the New World

Conquest of the New World vs Empire: Total War

Side-by-side comparison of features, pricing, ratings, and alternatives.

Compare
Conquest of the New World
Conquest of the New WorldLead your empire to glory in a turn‑based blend of history and fantasy.
Empire: Total War
Empire: Total WarConquer the world in a seamless blend of turn-based empire building and real-time battles
Overview
Description

Conquest of the New World is a classic 1996 turn‑based strategy game that lets players command nations across a richly detailed map of the Americas. Developed by Quicksilver Software and published by Interplay, it combines historical events with fantasy elements for a unique gameplay experience. The game offers both single‑player campaigns and multiplayer battles, supporting Mac users with an ESRB E rating and a solid critic score of 85/100.

Empire: Total War transports players to the 18th century, letting them manage nations, conduct diplomacy, and expand colonies in a deep turn‑based campaign. When armies clash, the game shifts to massive real‑time battles where tactics and unit composition decide victory.

Pricing
Paid (One-time)
Paid (One-time)
Category
Turn-Based Strategy
Turn-Based Strategy
Best for
Strategy enthusiasts
Strategy enthusiasts and history buffs
Specifications
Spec source
AI-estimated
AI-estimated
General
msrp
$49.9917%
$59.99
release date
1996-03-31
2009-03-03
Specifications
developer
Quicksilver Software
The Creative Assembly
publisher
Interplay Entertainment
Sega, Feral Interactive
age rating
ESRB E
PEGI 16, ESRB T
multiplayer
Single player, Multiplayer
Single player, Multiplayer, Co-operative
critic score
85/100
90/100+6%
Pros & Cons
Pros
  • Deep strategic depth with resource and diplomacy systems
  • Rich blend of historical and fantasy elements
  • Supports both single‑player and multiplayer modes
  • Optimized for Mac with stable performance
  • Deep strategic depth
  • Stunning real‑time battle visuals
  • Extensive modding community
  • Rich historical detail
Cons
  • Outdated graphics by modern standards
  • Steep learning curve for new strategy players
  • Limited UI customization options
  • Steep learning curve for newcomers
  • Long campaign sessions can be time‑intensive
  • Occasional AI pathfinding issues
Community & Metrics
Upvotes
0
0
User rating
Not enough data
Not enough data

More alternatives & similar tools

Alternatives to Conquest of the New World

View all →
Empire: Total War
Empire: Total War

Conquer the world in a seamless blend of turn-based empire building and real-time battles

Compare
Sid Meier's Civilization II
Sid Meier's Civilization II

Build an empire that stands the test of time

Compare
Oasis
Oasis

Lead your civilization to triumph in a timeless turn‑based strategy experience

Compare

Alternatives to Empire: Total War

View all →
Medieval II: Total War
Medieval II: Total War

Conquer kingdoms with epic battles and deep strategy.

Compare
Rome: Total War
Rome: Total War

Conquer the ancient world with epic battles and deep strategy.

Compare
Medieval: Total War - Viking Invasion
Medieval: Total War - Viking Invasion

Conquer Europe as a fierce Viking warlord in epic medieval strategy

Compare
Napoleon: Total War
Napoleon: Total War

Command armies and rewrite history in the Napoleonic era.

Compare

The Verdict

AI-generated from listing data

Empire: Total War is the higher-rated, more modern default with real-time battles, while Conquest of the New World offers a cheaper, Mac-optimized historical-fantasy blend. The core trade-off is between modern 2009 production values and real-time tactical battles versus a 1996 turn-based approach with mythical creatures.

Key differences

  • Combat system: Empire: Total War features real-time land and naval battles supporting up to 1,000 units, whereas Conquest of the New World handles combat with various unit types including explorers and mythical creatures on a turn-based system.
  • Theme and setting: Conquest of the New World blends history with fantasy (including mythical creatures and alternate fantasy outcomes), while Empire: Total War focuses on rich historical detail.
  • Price and critic scores: Empire: Total War is $59.99 with a 90/100 critic score, whereas Conquest of the New World is $49.99 with an 85/100 critic score.
  • Platform and optimization: Conquest of the New World is optimized for Mac with stable performance, while Empire: Total War is published by Sega and Feral Interactive and carries PEGI 16 / ESRB T age ratings.
DimensionWinner

Gameplay & fun factor

Empire: Total War integrates turn-based empire building with real-time tactical land and naval battles, scoring a higher 90/100 critic score.

Empire: Total War

Platform availability

Conquest of the New World explicitly notes optimization for Mac with stable performance; Mac status is not specified for Empire: Total War.

Conquest of the New World

Price & value

Conquest of the New World is cheaper at $49.99, compared to Empire: Total War's $59.99 MSRP.

Conquest of the New World

Multiplayer / co-op

Empire: Total War supports competitive, co-operative, and hot-seat play for up to eight players, including co-op tags.

Empire: Total War

Content & replayability

Empire: Total War features thousands of units, modding tools, and dynamic weather, while Conquest of the New World features random events.

Empire: Total War

Difficulty & accessibility

Both games note a steep learning curve for newcomers/new strategy players and long campaign sessions that can be time-intensive.

Tie

Graphics & performance

Empire: Total War features stunning real-time battle visuals, whereas Conquest of the New World suffers from outdated graphics by modern standards.

Empire: Total War

Choose Conquest of the New World if…

Mac users wanting a cheaper, historical-fantasy turn-based strategy game with mythical creatures.

Choose Empire: Total War if…

Strategy enthusiasts wanting higher-rated real-time tactical battles, naval combat, and modding tools.

Common questions

Which game has a higher critic score?

Empire: Total War has a critic score of 90/100, while Conquest of the New World has a critic score of 85/100.

Which game is cheaper?

Conquest of the New World is priced at $49.99, whereas Empire: Total War is priced at $59.99.

Do both games feature multiplayer?

Yes, both games support multiplayer. Empire: Total War supports competitive, co-operative, and hot-seat play for up to eight players, while Conquest of the New World supports hot-seat and network play.