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Empire Earth: The Art of Conquest vs Empire Earth

Side-by-side comparison of features, pricing, ratings, and alternatives.

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Empire Earth: The Art of Conquest
Empire Earth: The Art of ConquestExpand your historical empire across time from Ancient Rome to 24th Century Mars.
Empire Earth
Empire EarthConquer 500,000 years of history in a single real‑time strategy epic
Overview
Description

Empire Earth: The Art of Conquest is the official expansion pack to the classic real-time strategy game, developed by Mad Doc Software and published by Sierra Entertainment. Building upon the foundation of the original game, this expansion introduces thrilling new strategic dimensions including unique civilization powers, distinct hero units, and two new playable civilizations: Japan and Korea. Players can immerse themselves in three distinct narrative-driven campaigns that span vastly different eras, taking them from the legendary battles of Ancient Rome through the global conflicts of World War II all the way to futuristic warfare on 24th Century Mars. With new units and expanded tactical options, it delivers a comprehensive challenge for strategy enthusiasts.

Empire Earth lets players guide humanity from the prehistoric age to the future, offering a massive timeline of 15 distinct epochs. Its deep tech trees and varied units let you wage wars across centuries, from stone‑age spears to laser‑armed drones. The game features both a robust single‑player campaign and extensive multiplayer modes, supporting up to eight players in massive battles that test strategic planning and resource management.

Pricing
Paid (One-time)
Paid (One-time)
Category
Real-Time Strategy
Real-Time Strategy
Best for
Real-time strategy fans and history buffs
Strategy enthusiasts
Specifications
General
msrp
$19.9960%
$49.99
release date
2002-09-17
2001-11-12
Specifications
developer
Mad Doc Software
Stainless Steel Studios
publisher
Sierra Entertainment
Sierra Entertainment
age rating
ESRB T
ESRB T, PEGI 12
multiplayer
Single player, Multiplayer
Single player, Multiplayer
critic score
73/100
80/100+10%
Pros & Cons
Pros
  • Adds compelling new civilizations like Japan and Korea
  • Engaging campaigns spanning diverse historical and futuristic settings
  • Introduces game-changing civilization powers and hero units
  • Expands the strategic depth of the original Empire Earth
  • Extensive timeline covering prehistoric to futuristic eras
  • Deep and varied tech trees for strategic diversity
  • Robust multiplayer supporting up to eight players
  • Active modding community with tools provided
Cons
  • Graphics have aged significantly since its 2002 release
  • Can be difficult to run on modern operating systems without community patches
  • Balancing issues present in certain multiplayer match-ups
  • Steep learning curve for new RTS players
  • Graphics are dated by modern standards
  • AI can be inconsistent in higher difficulty levels
Community & Metrics
Upvotes
0
0
User rating
Not enough data
Not enough data

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Empire Earth II: The Art of Supremacy
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Lead new civilizations through history in this strategic expansion pack.

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Empire Earth
Empire Earth

Conquer 500,000 years of history in a single real‑time strategy epic

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Empire Earth II
Empire Earth II

Lead civilizations through 15 epochs of human history in this epic real-time strategy game.

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Empire Earth III
Empire Earth III

Command global factions through five historical epochs in real-time strategy combat.

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Age of Empires
Age of Empires

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Age of Empires III
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Colonial conquest meets real‑time strategy mastery

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Age of Empires II: The Age of Kings
Age of Empires II: The Age of Kings

Lead historic civilizations to victory in timeless real‑time strategy battles.

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Age of Empires: The Rise of Rome
Age of Empires: The Rise of Rome

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The Verdict

AI-generated from listing data

Empire Earth (A) offers the full original experience with 15 epochs and extensive mod support at a higher price, while Empire Earth: The Art of Conquest (B) adds two new civilizations and campaigns for less money but with dated graphics and potential compatibility issues.

Key differences

  • B adds Japan and Korea civilizations plus hero units and civilization powers; A does not.
  • A includes 15 epochs spanning prehistoric to futuristic; B focuses on selected campaigns (Ancient Rome, WWII, 24th‑century Mars).
  • A provides a map editor and mod tools for community content; B does not mention mod support.
  • Price: A costs $49.99, B costs $19.99, making B significantly cheaper.
  • Multiplayer capacity: both support up to eight players, but A’s AI is noted as inconsistent at higher difficulties, while B has noted balancing issues.
DimensionWinner

Gameplay & fun factor

A’s 15 epochs and deep tech trees give broader strategic variety than B’s limited new civilizations.

Empire Earth

Platform availability

Both are PC titles with no specified differences in platform support.

Tie

Price & value

B costs $19.99 versus A’s $49.99, offering added civilizations for a lower price.

Empire Earth: The Art of Conquest

Multiplayer / co-op

Both support single‑player and multiplayer up to eight players; no clear advantage.

Tie

Content & replayability

A’s 15 epochs, map editor, and active mod community provide more long‑term replay value.

Empire Earth

Difficulty & accessibility

A has a steep learning curve and inconsistent AI; B’s added powers may simplify tactics, though balancing issues exist.

Empire Earth: The Art of Conquest

Graphics & performance

Both are dated, but A’s graphics are noted as dated while B explicitly struggles on modern OS without patches.

Empire Earth

Choose Empire Earth: The Art of Conquest if…

For budget‑conscious players who want extra civilizations and campaigns despite older graphics.

Choose Empire Earth if…

For players wanting the complete original experience, deep tech trees, and modding potential.

Common questions

Is the cheaper expansion a standalone game or do I need the original?

Not specified; the facts list it as a separate product but do not state if it requires the original.

Which version has more content to keep me playing long term?

A offers 15 epochs, a map editor, and an active mod community, providing more replayability.

Will either game run on modern Windows without extra patches?

B may be difficult to run on modern OS without community patches; A’s compatibility is not specified.