Kingdoms of Amalur: Reckoning vs Sacred
Side-by-side comparison of features, pricing, ratings, and alternatives.

Kingdoms of Amalur: Reckoning delivers a vibrant open world filled with lore, quests, and a dynamic combat system that rewards skillful play. Players can shape their destiny through three distinct classes and a flexible skill tree, exploring diverse regions from bustling cities to wild wilderness. The game blends hack‑and‑slash action with RPG depth, offering extensive loot, crafting, and mount riding. Developed by 38 Studios and Big Huge Games, it launched in 2012 to solid critical reception and remains a beloved title for fans of fantasy action adventures.
Sacred is an open‑world action role‑playing game set in the richly detailed continent of Ancaria. Players choose from multiple distinct classes and embark on a quest to defeat the evil god Dark Faith while uncovering hidden secrets. The game offers both single‑player and multiplayer modes, allowing friends to team up online or via LAN. With a deep loot system, skill trees, and a vibrant fantasy setting, Sacred delivers countless hours of exploration and combat.
- Deep character customization with flexible skill trees.
- Engaging, fast-paced combat system.
- Vast open world with abundant content.
- High replay value through multiple class choices.
- Expansive open world with diverse environments
- Multiple classes offering varied gameplay
- Solid multiplayer co‑op experience
- Rich loot and skill customization
- Repetitive side quests can feel grindy.
- Technical performance issues on older consoles.
- Multiplayer is absent; strictly single‑player.
- Outdated graphics by modern standards
- Occasional AI pathfinding issues
- Steep learning curve for new players
More alternatives & similar tools
Alternatives to Kingdoms of Amalur: Reckoning
View all →Alternatives to Sacred
View all →The Verdict
AI-generated from listing dataSacred offers co‑op multiplayer and four distinct classes in a massive world at a lower price, while Kingdoms of Amalur delivers richer loot, smoother combat, and newer graphics but is single‑player and pricier.
Key differences
- •Multiplayer: Sacred supports up to 8‑player co‑op; Amalur is single‑player only.
- •Combat style: Amalur features fast‑paced combos and dodges; Sacred has a more traditional hack‑and‑slash feel.
- •Graphics & performance: Amalur (2012) has newer visuals; Sacred (2004) shows outdated graphics.
- •Price: Sacred costs $49.99 vs. Amalur $59.99.
- •Content depth: Amalur boasts over 30,000 items and fluid skill trees; Sacred emphasizes class variety and mod tools.
Gameplay & fun factor
Amalur’s fluid combat system with combos, dodges, and magical abilities is praised for fast‑paced battles.
Platform availability
Both are PC titles; no platform differences are specified.
Price & value
Sacred is $49.99, $10 cheaper than Amalur’s $59.99 price.
Multiplayer / co‑op
Sacred supports up to eight players in cooperative quests; Amalur is single‑player only.
Content & replayability
Amalur offers over 30,000 items, multiple class paths, and dynamic quests, providing high replay value.
Difficulty & accessibility
Both have steep learning curves or no specific accessibility data; not specified.
Graphics & performance
Amalur (2012) has newer graphics; Sacred (2004) is noted as having outdated graphics.
Choose Kingdoms of Amalur: Reckoning if…
Players who prioritize modern combat, loot depth, and graphics.
Choose Sacred if…
Players who want co‑op multiplayer and lower cost.
Common questions
Is there a price difference?
Yes, Sacred costs $49.99 while Kingdoms of Amalur costs $59.99.
Can I play with friends?
Sacred supports up to eight players in co‑op; Amalur is single‑player only.
Which game has more modern graphics?
Kingdoms of Amalur (released 2012) has newer graphics; Sacred (2004) is considered outdated.






