Ratchet & Clank: Full Frontal Assault vs Ratchet & Clank: Going Commando
Side-by-side comparison of features, pricing, ratings, and alternatives.


Ratchet & Clank: Full Frontal Assault combines the beloved third-person action and outrageous weaponry of the franchise with tactical tower defense gameplay. Players battle through action-packed levels, secure their base, and deploy defenses to repel relentless waves of incoming enemies. Featuring both competitive and cooperative multiplayer modes across platforms, this title offers an exciting blend of fast-paced combat and strategic planning for fans of the iconic duo on PlayStation 3.
Ratchet and Clank return as heroes for hire in this acclaimed action platforming sequel. Recruited by Megacorp CRO Abercrombie Fizzwidget, the dynamic duo sets out across the galaxy to recover a mysterious stolen experimental project from a masked thief. Along the way, players utilize an extensive arsenal of upgradeable weapons and gadgets, experience new maxi-games, and uncover secrets in a colossal struggle for galactic control. Featuring diverse planets, challenging enemies, and engaging gameplay mechanics, it builds upon the success of the original adventure.
- Fun blend of traditional action platforming and tower defense mechanics
- Engaging cooperative and competitive multiplayer modes
- Classic arsenal of creative and satisfying weapons
- Challenging strategic depth for fans of the genre
- Engaging upgradeable weapon system that rewards frequent use
- Diverse selection of challenging maxi-games
- Humorous storyline and memorable character interactions
- Polished action platforming mechanics building on the original
- Shorter campaign length compared to mainline series entries
- Base defense elements may not appeal to purists of the traditional platformer formula
- Lower overall critical reception than previous franchise titles
- Single player experience only with no multiplayer modes
- Some platforming sections can feel frustratingly difficult
- Carrying over old weapons requires a specific memory card save
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Alternatives to Ratchet & Clank: Full Frontal Assault
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Join Sly Cooper and his gang in a time-traveling stealth platforming adventure.

Join Ratchet and Clank to defeat the robotic villain Dr. Nefarious and save all organic life.

Join Ratchet and Clank in their action-packed sequel to track down a stolen experiment.

Join Ratchet and Clank on a galaxy-spanning adventure to rescue a kidnapped girl and stop the Technomites.
Alternatives to Ratchet & Clank: Going Commando
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Classic action-platforming returns with an explosive base-defense twist.

Join Ratchet and Clank to defeat the robotic villain Dr. Nefarious and save all organic life.

Join Ratchet and Clank on a galaxy-spanning adventure to rescue a kidnapped girl and stop the Technomites.

Join Ratchet and Clank in a time-bending galactic adventure.
The Verdict
AI-generated from listing dataRatchet & Clank: Going Commando offers a polished single‑player action‑platformer with higher critical acclaim, while Full Frontal Assault adds cooperative/competitive multiplayer at a lower price but with weaker reviews.
Key differences
- •Going Commando is single‑player only; Full Frontal Assault includes co‑op and online multiplayer.
- •Critic scores differ sharply: 90/100 vs 58/100.
- •Price gap: $49.99 versus $19.99.
- •Full Frontal Assault adds tower‑defense mechanics; Going Commando focuses on pure platforming and maxi‑games.
- •Going Commando requires a specific save to import weapons; Full Frontal Assault has no such requirement.
Gameplay & fun factor
Going Commando delivers classic platforming, weapon upgrades, and maxi‑games; Full Frontal Assault mixes tower‑defense, which may dilute core fun.
Platform availability
Both are PlayStation titles from Insomniac; no platform differences specified.
Price & value
Full Frontal Assault costs $19.99, less than half of Going Commando’s $49.99.
Multiplayer / co‑op
Full Frontal Assault supports co‑op and competitive online modes; Going Commando is single‑player only.
Content & replayability
Going Commando offers diverse worlds, 18 new weapons, and maxi‑games; Full Frontal Assault has a shorter campaign.
Difficulty & accessibility
Full Frontal Assault’s lower critic score suggests easier entry; Going Commando has some frustrating platform sections.
Graphics & performance
No graphics or performance data provided for either game.
Choose Ratchet & Clank: Full Frontal Assault if…
Players who prioritize multiplayer/co‑op and lower cost over critical acclaim.
Choose Ratchet & Clank: Going Commando if…
Players who want a highly rated single‑player experience with deep weapon upgrades.
Common questions
Is the lower price of Full Frontal Assault worth the trade‑off in quality?
Full Frontal Assault is $19.99 versus $49.99 for Going Commando, but its critic score is 58/100 compared to 90/100.
Can I play with friends in Going Commando?
No, Going Commando is single‑player only; Full Frontal Assault offers co‑op and competitive multiplayer.
Do I need a previous save to enjoy Going Commando’s weapons?
Yes, importing five classic weapons requires a specific memory‑card save from the original game.