Street Fighter IV vs SoulCalibur V
Side-by-side comparison of features, pricing, ratings, and alternatives.
Street Fighter IV revives the iconic 2D fighting series with crisp graphics, refined mechanics, and a robust roster of beloved characters. The game blends nostalgic movesets with new combos, delivering a fresh yet familiar experience for both veterans and newcomers. The title features extensive single‑player modes, online multiplayer, and a deep training suite, making it a staple for competitive play and casual fun alike.
SoulCalibur V brings the legendary weapon-based fighting series to the PlayStation 3 and Xbox 360 with a robust roster of returning and new fighters. The game combines classic arcade action with modern graphics and a deep character creation system. Players can battle solo through a story mode or clash online in competitive multiplayer, mastering a variety of weapons and strategies in a fantasy‑filled arena.
- Deep combat system with high skill ceiling
- Robust online multiplayer with low latency
- Extensive character roster and DLC support
- Comprehensive training tools for improvement
- Extensive roster with diverse fighting styles
- Robust character creation and weapon customization
- Strong online multiplayer support
- Visually impressive arenas and effects
- Limited cross‑play functionality between some platforms
- Older graphics compared to newer fighters
- Occasional balance issues with new DLC characters
- Limited platform availability (PS3, Xbox 360 only)
- Steep learning curve for combo execution
- Occasional online matchmaking latency
More alternatives & similar tools
Alternatives to Street Fighter IV
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View all →The Verdict
AI-generated from listing dataStreet Fighter IV is the safer default thanks to its low price, higher critic score, and broad platform support, while SoulCalibur V trades cost and platform limits for deeper weapon customization and a story-driven single‑player experience.
Key differences
- •SoulCalibur V offers over 30 unique weapon‑based characters and a deep creation system; SFIV’s roster is smaller but expandable via DLC.
- •SFIV supports PC, Android, iOS and cross‑play; SoulCalibur V is limited to PS3 and Xbox 360.
- •Price gap: $59.99 for SoulCalibur V versus $14.99 for Street Fighter IV.
- •SFIV includes rollback netcode and extensive training tools; SoulCalibur V has a steeper combo learning curve and occasional matchmaking latency.
- •SoulCalibur V features a story‑driven single‑player campaign; SFIV focuses on competitive arcade‑style play.
Gameplay & fun factor
SoulCalibur V provides weapon variety, deep combo system, and a story campaign, offering broader play styles.
Platform availability
Street Fighter IV runs on PS3, Xbox 360, PC, Android, and iOS; SoulCalibur V only on PS3 and Xbox 360.
Price & value
SFIV costs $14.99 versus SoulCalibur V’s $59.99, delivering lower entry cost and comparable content.
Multiplayer / co‑op
SFIV offers rollback netcode and cross‑play, delivering smoother competitive matches than SoulCalibur V’s occasional latency.
Content & replayability
SoulCalibur V includes 30+ characters, a story campaign, and deep customization, extending replay value.
Difficulty & accessibility
SFIV’s training mode, frame data, and lower combo complexity make it more accessible than SoulCalibur V’s steep learning curve.
Graphics & performance
SoulCalibur V is noted for visually impressive arenas and effects, surpassing SFIV’s older graphics.
Choose Street Fighter IV if…
Players seeking affordable, cross‑platform, competitive online fighting with robust training tools.
Choose SoulCalibur V if…
Players who prioritize weapon customization, story mode, and deep combat and own a PS3 or Xbox 360.
Common questions
Which game is cheaper?
Street Fighter IV costs $14.99; SoulCalibur V costs $59.99.
Can I play on PC?
Street Fighter IV supports PC (and mobile); SoulCalibur V is limited to PS3 and Xbox 360.
Which game has more characters out of the box?
SoulCalibur V offers over 30 playable characters; Street Fighter IV’s base roster is smaller, though DLC adds more.





