Front Mission vs Front Mission 5: Scars of the War
Side-by-side comparison of features, pricing, ratings, and alternatives.


Front Mission is a tactical role-playing game developed by G-Craft and published by Square. Set in a fictional futuristic world, players command units of customizable bipedal combat vehicles known as Wanzers in a gritty geopolitical conflict. The gameplay focuses on grid-based tactical combat where positioning, weapon loadouts, and component damage management dictate survival and victory on the battlefield. Players follow a deep narrative involving political intrigue and military struggle.
Front Mission 5: Scars of the War is a tactical role-playing game developed by Square Enix Product Development Division 6 and published by Square Enix. Released exclusively for the PlayStation 2 in December 2005, the title concludes the mainline PlayStation-era Front Mission narrative arc with a gritty, mature depiction of prolonged warfare across multiple decades. Players command squads of customizable Wanzers in intricate turn-based strategy combat encounters. The game features deep mechanical customization, a dramatic storyline following protagonist Walter Feng, and refined combat mechanics that build upon the legacy of its predecessors to deliver an immersive science fiction experience.
- Deep and rewarding Wanzer customization system
- Engaging grid-based tactical combat mechanics
- Compelling geopolitical science fiction storyline
- High replay value through arena battles and loadout experiments
- Deep and rewarding Wanzer customization system
- Mature and engaging military science fiction storyline
- Refined turn-based tactical combat mechanics
- Memorable atmospheric presentation and soundtrack
- Graphics and user interface show their age compared to modern tactical RPGs
- Steep difficulty curve in later missions for unprepared players
- Limited availability on modern Western platforms without emulation or specific localizations
- Never officially released outside of Japan in its original form
- Steep learning curve for newcomers to the tactical genre
- Limited to single-player gameplay without multiplayer modes
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