The Elder Scrolls III: Morrowind vs The Elder Scrolls II: Daggerfall
Side-by-side comparison of features, pricing, ratings, and alternatives.

Morrowind drops players onto the harsh island of Vvardenfell, where they can forge their own destiny in a richly detailed fantasy world. With deep lore, extensive character customization, and a living ecosystem, the game rewards exploration and experimentation. Its expansive modding community has kept the experience fresh for decades, cementing its status as a classic in the RPG genre.
The Elder Scrolls II: Daggerfall is an open-world, action role-playing game developed and published by Bethesda Softworks. Released in 1996, the game is set in the fantasy world of Tamriel, where players can explore the city of Daggerfall and its surrounding areas, completing quests and interacting with non-playable characters.
- Massive open world with minimal hand‑holding
- Deep, flexible character development system
- Strong modding community extends replayability
- Rich, immersive lore and atmosphere
- Engaging storyline
- Large open world to explore
- Complex character creation system
- High replayability
- Clunky combat mechanics by modern standards
- Outdated graphics and UI
- Steep learning curve for new players
- Outdated graphics
- Steep learning curve
- Some quests can be frustratingly difficult
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The Verdict
AI-generated from listing dataDaggerfall offers a larger, more varied world and higher critic score, while Morrowind provides stronger mod support and richer lore; choose Daggerfall for classic depth, Morrowind for community‑driven longevity.
Key differences
- •World size: Daggerfall’s massive open world vs. Morrowind’s single island.
- •Modding: Morrowind explicitly supports extensive mods; Daggerfall does not mention mod support.
- •Critic reception: Daggerfall 89/100 vs. Morrowind 63/100.
- •Graphics era: Daggerfall (1996) has older graphics than Morrowind (2002), though both are outdated by modern standards.
Gameplay & fun factor
Daggerfall’s complex storyline, skill system, and large world give higher replayability per its 89 critic score.
Platform availability
Both are single‑player PC titles; no platform differences specified.
Price & value
Morrowind lists an MSRP of $39.99; Daggerfall price not specified, so Morrowind is clearer value.
Multiplayer / co-op
Both are single‑player only.
Content & replayability
Daggerfall’s larger world, multiple factions, and high critic score suggest more content.
Difficulty & accessibility
Morrowind’s noted steep learning curve but slightly lower difficulty perception; Daggerfall has “frustratingly difficult” quests.
Graphics & performance
Morrowind (2002) has newer graphics than Daggerfall (1996), though both are outdated.
Choose The Elder Scrolls III: Morrowind if…
Players who value modding, richer lore, and slightly newer graphics.
Choose The Elder Scrolls II: Daggerfall if…
Fans wanting the biggest classic open world and higher critical acclaim.
Common questions
Which game has better mod support?
Morrowind explicitly supports extensive modding; Daggerfall does not mention mod support.
Is there a price difference?
Morrowind lists an MSRP of $39.99; Daggerfall’s price is not specified in the facts.
Which title received higher critic scores?
Daggerfall has a critic score of 89/100, while Morrowind scored 63/100.


